1337-SCRIPTS
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    • ๐ŸงชAdvanced Plug Tables
      • ๐ŸšงDependencies
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      • โš™๏ธConfiguration
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      • ๐Ÿ› ๏ธInstallation
      • โš™๏ธConfiguration
    • ๐Ÿ“ฒPhone Snatcher
      • ๐ŸšงDependencies
      • ๐Ÿ› ๏ธInstallation
      • โš™๏ธConfiguration
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  2. Phone Snatcher

Configuration

Phone Snatcher Config

Config = {}

Config.Framework = 'qb'
Config.UseOxInventory = false                -- Set true if using ox_inventory
Config.NotificationSystem = "qb"             -- 'qb' or 'ox_lib'
Config.DispatchSystem = "ps-dispatch"        -- "ps-dispatch", "cd_dispatch", "qs-dispatch", "custom"
Config.TargetSystem = "qb-target"            -- "qb-target" or "ox_target"

Config.PhoneSnatchItem = "leetphone" -- Item given to player when they successfully snatch a phone

Config.AlertPoliceSuccess = false
Config.AlertPoliceFail = false
Config.MinDistance = 2.0 -- Distance required to snatch phone

-- Lifestyle Restrictions (QB only for now)
Config.UseLifestyles = false -- Set to false to allow all players
Config.AllowedLifestyles = {
    "gang"
}

Config.Leader = {
    model = 'cs_movpremmale',
    location = vector4(446.0039, -1235.3147, 29.9584, 355.7636),
    blipenabled = true,
    blipname = 'Phone Snatcher Leader',
    blipsprite = 389,
    blipcolour = 59,
    blipscale = 0.5,
    blipshortrange = true,
}

Config.Peds = {
    "u_f_y_poppymich_02",
    "u_f_m_miranda_02",
    "u_m_m_bankman",
    "u_m_m_aldinapoli",
}

Config.TargetBlip = {
    enabled = true,
    name = 'Phone Target',
    sprite = 161,   
    scale = 0.8,        
    colour = 1,         
    shortRange = false  
}

Config.PedSpawn = {
    vector3(242.6468, -1115.9561, 29.3236),
    vector3(8.1043, -916.9601, 29.9050),
    vector3(212.7151, -593.0364, 43.8679),
    vector3(462.5270, -693.6348, 27.4210),
    vector3(386.7478, -899.6111, 29.4521),
    vector3(-122.8933, -888.5554, 29.3389),
    vector3(-21.6521, -1001.8614, 29.4998),
    vector3(417.1408, -1108.8044, 30.0487),
    vector3(327.1724, -1011.7714, 29.2908),
    vector3(66.1242, -615.9608, 31.9018),
    vector3(280.1768, -620.6162, 42.0211),
}

Config.RentBikeSpawn = vector4(446.9450, -1230.0487, 30.1007, 272.5505)

Config.AllowNpcPhoneSell = true              -- Allow selling phones to the leader NPC
Config.PhoneRewardType = "item"              -- "cash" or "item"

-- If using 'cash', choose method and range
Config.PhoneCashReward = {
    payoutType = "cash",                     -- "cash" or "bank"
    min = 500,
    max = 1000
}

-- If using 'item', specify item and amount
Config.PhoneItemReward = {
    item = "dirtymoney",
    min = 500,
    max = 3500
}

Config.Vehicles = {
    ["bmx"] = {
        rentprice = 100,
        paymentType = "cash"                 -- "cash", "bank", or "item"
    }
}

Config.Notifications = {
    AlreadySnatching = "You're already looking for someone!",
    NoPhone = "You don't have a stolen phone!",
    NotOnBike = "Get on your BMX first!",
    SnatchSuccess = "You stole the phone! Run!",
    JobStart = "Hop on this rental bike and find me a phone.",
    TargetMarked = "Target marked. Ride to the location and snatch the phone!",
    RentTicketMissing = "You need a bike rental ticket!",
    NotEnoughMoney = "You need $%s in %s to rent the BMX.",
}
PreviousInstallation

Last updated 1 day ago

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